EmptySingularity Wiki

 Welcome to the !

Everything and nothing. A convergence which goes beyond form. Or, perhaps, all that is offered is nothing. I'm not saying which.

An open notebook for a hypothetical game engine, the hypothetical game it's hypothesized for, and the principals surrounding their hypothetical development.

While an actual piece of software exists, and is even live and hosted, it's a demo of nearly nothing at this point. It's a webpage, writtten in Javascript and C (WebAssembly via EmScripten), employing WebGL; the point being to make a universal client that runs at near-native speed with no externally downloaded content or configuration. While it has graphics (a WebGL rendered cube, even) input, entities, and timing, all in its own internal language...it still needs a lot of work to accommodate ANYTHING more. It's a tech demo.

Important articles


 The Rundown:
 * Conception of the Project
 * The Game
 * The Engine
 * Game Design Meta
 * Hypothetical Features

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